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Another Infiltration Forum Forum Index
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  Topic: SPP-1M underwater pistol (In development)
Psychomorph

Replies: 15
Views: 3154

PostForum: Infiltration Development   Posted: 2020-05-25 19:46:42   Subject: SPP-1M underwater pistol (In development)
Texture revision scheduled.
  Topic: SPP-1M underwater pistol (In development)
Psychomorph

Replies: 15
Views: 3154

PostForum: Infiltration Development   Posted: 2019-07-28 20:57:15   Subject: SPP-1M underwater pistol (In development)
Welcome back and thanks a lot. I'll advise Stinkmarder to test it on the servers.

I see you mentioned that textures look dark for you. You seem to use the DX11 driver. It has ENB enabled and make t ...
  Topic: SPP-1M underwater pistol (In development)
Psychomorph

Replies: 15
Views: 3154

PostForum: Infiltration Development   Posted: 2019-07-21 22:59:26   Subject: SPP-1M underwater pistol (In development)
Thanks for the tip with the launch options, that is indeed how I used to open INF files in UnrealED.

So I made a texture tweak. You probably will not like it, because I made the colour more gunmeta ...
  Topic: SPP-1M underwater pistol (In development)
Psychomorph

Replies: 15
Views: 3154

PostForum: Infiltration Development   Posted: 2019-07-19 22:20:54   Subject: SPP-1M underwater pistol (In development)
Do you intend to release the new animation version?

I can see the texture you uploaded, but I need to test it in-game, but I just can't figure out how to open the .u file and export/import the tex ...
  Topic: SPP-1M underwater pistol (In development)
Psychomorph

Replies: 15
Views: 3154

PostForum: Infiltration Development   Posted: 2019-04-21 21:21:28   Subject: SPP-1M underwater pistol (In development)
The new animation is better, looks really good.

I'll look into the texture thing, thanks. I used to extract them via UnrealEd, but it totally slipped my mind how I did it (10 years ago).
  Topic: SPP-1M underwater pistol (In development)
Psychomorph

Replies: 15
Views: 3154

PostForum: Infiltration Development   Posted: 2019-04-21 00:25:38   Subject: SPP-1M underwater pistol (In development)
I wanted to colour tweak the texture a bit, but forgot how to extract the texture from the .u in the UnrealEd.

Perhaps someone can give me a hint?
  Topic: SPP-1M underwater pistol (In development)
Psychomorph

Replies: 15
Views: 3154

PostForum: Infiltration Development   Posted: 2019-04-21 00:24:08   Subject: SPP-1M underwater pistol (In development)
Good job on the gun! Excellent animation work also.

I made my custom offsets already:
https://www.youtube.com/watch?v=HsCuctr-QgY&feature=youtu.be


Two issues:
1. Shoots too low when aime ...
  Topic: SPP-1M underwater pistol (In development)
Psychomorph

Replies: 15
Views: 3154

PostForum: Infiltration Development   Posted: 2019-03-22 20:50:41   Subject: SPP-1M underwater pistol (In development)
Awesome work. This is going to be a useful contribution.
  Topic: Forward spawning mutator suggestion
Psychomorph

Replies: 6
Views: 10002

PostForum: Infiltration Development   Posted: 2016-04-07 21:35:01   Subject: Forward spawning mutator suggestion
There's one major problem though. Stinkmarder is notoriously lazy and if the code he has to write exceeds the max limit of 10 letters, it's not going to happen.

Very Happy

Not going to happen.
  Topic: Forward spawning mutator suggestion
Psychomorph

Replies: 6
Views: 10002

PostForum: Infiltration Development   Posted: 2016-04-05 00:05:56   Subject: Forward spawning mutator suggestion
What if we use sort of a mobile teleport?

- We spawn at start.
- Everybody has a droppable item in their inventory (like you drop a smoke grenade from drop menu, but can be any unreal object that ...
  Topic: Climbing
Psychomorph

Replies: 12
Views: 12560

PostForum: Infiltration Development   Posted: 2016-03-22 22:10:01   Subject: Climbing
I tried this mutator and offline it actually works.

The jumping is totally great, if you run forward and jump, you make a forward leap and the stationary jump is really low, but close to stuff lik ...
  Topic: GROUND BRANCH - BFS 2.0
Psychomorph

Replies: 4
Views: 9721

PostForum: Off Topic   Posted: 2015-05-01 20:13:26   Subject: GROUND BRANCH - BFS 2.0
http://www.groundbranch.com/store/

Try Tech Demo for free, or better yet order the Operator Edition to support the development.

http://www.youtube.com/watch?v=04j11W4cWog


They're finally pi ...
  Topic: New INF COOP promo video
Psychomorph

Replies: 13
Views: 32805

PostForum: Infiltration Coop   Posted: 2013-01-08 22:15:56   Subject: New INF COOP promo video
Why you ppl never backup things. Sad
  Topic: New INF COOP promo video
Psychomorph

Replies: 13
Views: 32805

PostForum: Infiltration Coop   Posted: 2013-01-08 01:21:53   Subject: New INF COOP promo video
Yeah good games we had, the best I had online.
If I could I'd make a mod based on Infiltration/Unreal coop. Realistic gameplay and realistic sci-fi weapons but a bit more dynamic gameplay (not arcad ...
  Topic: Merry Xmas!
Psychomorph

Replies: 11
Views: 14636

PostForum: Off Topic   Posted: 2013-01-01 18:47:20   Subject: Merry Xmas!
Happy New Year.
 
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