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Carpetsmoker
Joined: 22 Jan 2008 Posts: 381 Location: Eindhoven, Netherlands
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Posted: 2014-12-02 10:09:13 Post subject: Does INF coop still live? |
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Well, does it? |
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Snakeye
Joined: 22 Jan 2008 Posts: 461 Location: Graz, Styria, Austria
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Posted: 2014-12-03 10:38:28 Post subject: |
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Hop on a Server and find out for yourself. Assuming there is a server - haven't played in ages.. _________________ "Anything you do can get you killed, including doing nothing."
"This is a quasi-pleasant day. Almost not bad. Almost not bad at all..." Jon, 04.03.2009 |
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Stinkmarder [JgKdo]
Joined: 21 Jan 2008 Posts: 226 Location: Germany
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Midwinter
Joined: 05 Apr 2008 Posts: 20 Location: Valencia, Spain
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Posted: 2014-12-18 19:01:23 Post subject: |
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Damn, I miss INF. Maybe with the coming holidays I could try and play a bit. It will be interesting to check how rusty I am after all these months (years?) I think I made a backup of my entire INF folder somewhere... *starts search* |
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Stinkmarder [JgKdo]
Joined: 21 Jan 2008 Posts: 226 Location: Germany
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Posted: 2014-12-18 23:22:52 Post subject: |
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Good to see you are still around.
Maybe we should fix a date to play... |
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Shadow
Joined: 03 Feb 2008 Posts: 26 Location: US East Coast
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Posted: 2015-01-07 14:58:08 Post subject: |
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I found out that the master server is done acting up so I'll try to play sometime. I posted on the steam discussion board for UT99 on how to get Infiltration all setup http://steamcommunity.com/app/13240/discussions/0/620702121676254756/.
I had this idea I told Psych about and it would help us with the long hikes after deaths. Would it at all be possible of some kind of forward spawn? Like a rally point that can be setup. I have no mutator/modding experience and don't know how possible that would be. |
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