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psytex download

 
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captaintutle



Joined: 04 Jan 2009
Posts: 11

PostPosted: 2009-12-13 08:09:24    Post subject: psytex download Reply with quote

I suddenly had the urge to play inf coop again in a long while, but came to a dismay when I discovered that psytex is no longer available for download. Can anyone upload psytex somewhere?

Thank you.

edit: nvm, i found a download link. However, I am facing an issue when launching Infiltration after installing psytex.

It gives me an error message saying "Can't bind to native class Engine.TimeDemo", as shown attachment.

Can anyone help me?

Thank you.


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Snakeye



Joined: 22 Jan 2008
Posts: 461
Location: Graz, Styria, Austria

PostPosted: 2009-12-13 18:30:55    Post subject: Reply with quote

Did you do a manual install or just double-clicked the installer? If the latter is the case chances are it wasn't installed if you use Vista (don't know about 7) since Vista doesn't like some command used by the istalled.

Otherwise - no idea..
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captaintutle



Joined: 04 Jan 2009
Posts: 11

PostPosted: 2009-12-14 01:09:40    Post subject: Reply with quote

Snakeye wrote:
Did you do a manual install or just double-clicked the installer? If the latter is the case chances are it wasn't installed if you use Vista (don't know about 7) since Vista doesn't like some command used by the istalled.

Otherwise - no idea..


I used the installer that was included- installed to the C:/UnrealTournament/.

Odd thing is, vanilla INF also refuses to launch citing the same error.
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Snakeye



Joined: 22 Jan 2008
Posts: 461
Location: Graz, Styria, Austria

PostPosted: 2009-12-14 07:19:02    Post subject: Reply with quote

captaintutle wrote:
I used the installer that was included- installed to the C:/UnrealTournament/.

Odd thing is, vanilla INF also refuses to launch citing the same error.


Did regular Inf run before? If so do a manual installation of PsyTex (are you on Vista or 7 btw?), the instructions should be in the Psytex Thread - although I think this thread on BuF (http://forums.beyondunreal.com/showthread.php?t=186405) cover the whole installation of Inf including PsyTex a tad better.
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"Anything you do can get you killed, including doing nothing."

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captaintutle



Joined: 04 Jan 2009
Posts: 11

PostPosted: 2009-12-17 02:40:21    Post subject: Reply with quote

did what it told me to do, no go.

I followed it after reinstalling UT and UGold, still the same error....

this is really irritating

and yes, windows 7
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Stinkmarder
[JgKdo]


Joined: 21 Jan 2008
Posts: 226
Location: Germany

PostPosted: 2009-12-20 11:08:14    Post subject: Reply with quote

Can you post your complete UnrealTournament.log / Infiltration.log file? (It should contain a bit more information than what is shown in the log window on the screenshot.)

Btw. there no point in installing all that INF stuff when plain UT doesn't work yet. Always try to get UT to work first.
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captaintutle



Joined: 04 Jan 2009
Posts: 11

PostPosted: 2009-12-20 17:31:20    Post subject: Reply with quote

Unreal Tournament itself launches fine and plays normally.

Well, here are the log files.

Infiltration.log

Code:
Log: Log file open, 12/20/09 11:26:59
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.1 (Build: 7600)
Init: Version: 436
Init: Compiled: Oct 24 2000 23:40:18
Init: Command line:
Init: Base directory: C:\UnrealTournament\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: CAPTAINTUTLEPC
Init: User: CaptainTutle
Init: Memory total: Phys=4194303K Pagef=4194303K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2672.809700 MHz
Init: CPU Page size=4096, Processors=8
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 0 0 0
Init: Initializing DirectDraw
Log: DirectDraw drivers:
Log:    display (Primary Display Driver)
Init: DirectDraw initialized successfully
Init: DirectInput initialized successfully.
Init: Client initialized
Log: Bound to Render.dll
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Bound to Fire.dll
Critical: appError called:
Critical: Can't bind to native class Engine.TimeDemo
Critical: Windows GetLastError: The specified procedure could not be found. (127)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: DirectDraw End Mode
Critical: UClass::Bind
Critical: (Class Engine.TimeDemo)
Critical: ULinkerLoad::CreateExport
Critical: (TimeDemo 214756)
Critical: IndexToObject
Critical: ULinkerLoad<<UObject
Critical: (LinkerLoad Transient.LinkerLoad0 214756))
Critical: SerializeExpr
Critical: (20)
Critical: SerializeExpr
Critical: (61)
Critical: SerializeExpr
Critical: (0F)
Critical: UStruct::Serialize
Critical: (Function Engine.PlayerPawn.TimeDemo)
Critical: UFunction::Serialize
Critical: LoadObject
Critical: (Function Engine.PlayerPawn.TimeDemo 214756==214756/1033475 214665 194)
Critical: ULinkerLoad::Preload
Critical: LinkProperties
Critical: UStruct::Link
Critical: UState::Link
Critical: UClass::Link
Critical: UStruct::Serialize
Critical: (Class Engine.PlayerPawn)
Critical: UState::Serialize
Critical: UClass::Serialize
Critical: (Class Engine.PlayerPawn)
Critical: LoadObject
Critical: (Class Engine.PlayerPawn 214756==214756/1033475 53183 5184)
Critical: ULinkerLoad::Preload
Critical: PreLoadObjects
Critical: UObject::EndLoad
Critical: UObject::StaticLoadObject
Critical: (Engine.Level None.MyLevel Entry)
Critical: LoadLevel
Critical: UGameEngine::LoadMap
Critical: UGameEngine::Init
Critical: InitEngine
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 12/20/09 11:27:01


UnrealTournament.log

Code:
Log: Log file open, 12/20/09 11:25:48
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.1 (Build: 7600)
Init: Version: 436
Init: Compiled: Oct 24 2000 23:40:18
Init: Command line:
Init: Base directory: C:\UnrealTournament\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: CAPTAINTUTLEPC
Init: User: CaptainTutle
Init: Memory total: Phys=4194303K Pagef=4194303K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2672.799582 MHz
Init: CPU Page size=4096, Processors=8
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Localization: No localization: Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int)
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 0 0 0
Init: Client initialized
Log: Bound to Render.dll
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Bound to Fire.dll
Log: Bound to IpDrv.dll
Log: Game class is 'UTIntro'
Log: Level is Level Entry.MyLevel
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame:
ScriptLog: Base Mutator is Entry.Mutator0
Log: Browse: CityIntro.unr?Name=Fabs?Class=BotPack.TFemale1?team=0?skin=FCommandoSkins.aphe?Face=FCommandoSkins.Indina?Voice=BotPack.VoiceFemaleOne
Log: LoadMap: CityIntro.unr?Name=Fabs?Class=BotPack.TFemale1?team=0?skin=FCommandoSkins.aphe?Face=FCommandoSkins.Indina?Voice=BotPack.VoiceFemaleOne
Log: Collecting garbage
Log: Purging garbage
Log: -0.0ms Unloading: Package Render
Log: Garbage: objects: 16406->16405; refs: 224625
Log: Game class is 'UTIntro'
Log: Level is Level CityIntro.MyLevel
Log: Bringing Level CityIntro.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=Fabs?Class=BotPack.TFemale1?team=0?skin=FCommandoSkins.aphe?Face=FCommandoSkins.Indina?Voice=BotPack.VoiceFemaleOne
ScriptLog: Base Mutator is CityIntro.Mutator1
Init: Initialized moving brush tracker for Level CityIntro.MyLevel
Log: Bound to UWeb.dll
ScriptLog: Team 0
ScriptLog: Login: Fabs
Log: Possessed PlayerPawn: TFemale1 CityIntro.TFemale0
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to D3DDrv.dll
Init: DirectDraw drivers detected:
Init:    display (Primary Display Driver)
Init: D3D Device: Supports system memory DMA blts
Log: D3D Device 3776956K vram, 3771893K free
Init: Unreal Tournament Direct3D support - internal revision 1.9c
Init: D3D Device: szDriver=nvd3dum.dll
Init: D3D Device: szDescription=NVIDIA GeForce GTX 260
Init: D3D Device: wProduct=0
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=0
Init: D3D Device: wBuild=0
Init: D3D Device: dwVendorId=4318
Init: D3D Device: dwDeviceId=1506
Init: D3D Device: dwSubSysId=307574850
Init: D3D Device: dwRevision=161
Init: Best-match display mode: 1280x720x32 (Error=0)
Init: D3D Device: dwZbuffer depth: 32 bits.
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=8
Log: D3D Driver: Supports FOURCC DXT1
Log: D3D Driver: Supports FOURCC DXT2
Log: D3D Driver: Supports FOURCC DXT3
Log: D3D Driver: Supports FOURCC DXT4
Log: D3D Driver: Supports FOURCC DXT5
Log: D3D Driver: Supports FOURCC NVCS
Log: D3D Driver: Supports FOURCC NVHU
Log: D3D Driver: Supports FOURCC NVHS
Log: D3D Driver: Supports FOURCC NULL
Log: D3D Driver: Supports FOURCC ATI1
Log: D3D Driver: Supports FOURCC ATI2
Log: D3D Driver: Supports FOURCC INTZ
Log: D3D Driver: Supports FOURCC 3x11
Log: D3D Driver: Supports FOURCC 3x16
Init: D3D Detected: NVidia video card
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports alpha palettes
Init: D3D Driver: Supports non-power-of-2 textures
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(8192x8192), Max aspect 8192
Init: D3D Driver: VidMem Disposition: 141 0
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: Galaxy initialized
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 18.258778 seconds
DevMusic: Load music: Music Uttitle.Uttitle
Log: D3D Driver: Preloaded 0K/191615K (0)
Log: URL: Adding default option Name=Fabs
Log: URL: Adding default option Class=BotPack.TFemale1
Log: URL: Adding default option team=0
Log: URL: Adding default option skin=FCommandoSkins.aphe
Log: URL: Adding default option Face=FCommandoSkins.Indina
Log: URL: Adding default option Voice=BotPack.VoiceFemaleOne
Log: Browse: Index.unr?entry?Name=Fabs?Class=BotPack.TFemale1?team=0?skin=FCommandoSkins.aphe?Face=FCommandoSkins.Indina?Voice=BotPack.VoiceFemaleOne
Log: Failed; returning to Entry
Init: Shut down moving brush tracker for Level CityIntro.MyLevel
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Team 0
ScriptLog: Login: Fabs
Log: Possessed PlayerPawn: TFemale1 Entry.TFemale1
DevAudio: Galaxy SetViewport: WindowsViewport0
ScriptLog: Creating root window: UMenu.UMenuRootWindow
DevMusic: Unregister music: Music Uttitle.Uttitle
DevMusic: Load music: Music utmenu23.utmenu23
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Engine.dll
Log: Unbound to Core.dll
Log: Unbound to Window.dll
Log: -0.0ms Unloading: Package Engine
Log: -0.0ms Unloading: Package Core
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to Render.dll
Exit: Lighting subsystem shut down
Exit: Rendering shut down
Log: -0.0ms Unloading: Package Entry
Log: -0.0ms Unloading: Package Logo
Log: Unbound to Fire.dll
Log: -0.0ms Unloading: Package Fire
Log: -0.0ms Unloading: Package credits
Log: -0.0ms Unloading: Package Botpack
Log: -0.0ms Unloading: Package UnrealShare
Log: -0.0ms Unloading: Package UnrealI
Log: -0.0ms Unloading: Package Female2Voice
Log: -0.0ms Unloading: Package Male2Voice
Log: -0.0ms Unloading: Package Female1Voice
Log: -0.0ms Unloading: Package BossVoice
Log: -0.0ms Unloading: Package Male1Voice
Log: -0.0ms Unloading: Package UMenu
Log: -0.0ms Unloading: Package UWindow
Log: -0.0ms Unloading: Package UBrowser
Log: Unbound to IpDrv.dll
Log: -0.0ms Unloading: Package IpDrv
Log: -0.0ms Unloading: Package Announcer
Log: -0.0ms Unloading: Package CityIntro
Log: -0.0ms Unloading: Package city
Log: -0.0ms Unloading: Package Detail
Log: -0.0ms Unloading: Package ArenaTex
Log: -0.0ms Unloading: Package GenFX
Log: -0.0ms Unloading: Package NaliCast
Log: -0.0ms Unloading: Package RainFX
Log: -0.0ms Unloading: Package DecayedS
Log: -0.0ms Unloading: Package GenIn
Log: -0.0ms Unloading: Package NaliFX
Log: -0.0ms Unloading: Package genfluid
Log: -0.0ms Unloading: Package ShaneSky
Log: -0.0ms Unloading: Package AmbModern
Log: -0.0ms Unloading: Package AmbAncient
Log: -0.0ms Unloading: Package openingwave
Log: -0.0ms Unloading: Package Uttitle
Log: -0.0ms Unloading: Package AmbOutside
Log: -0.0ms Unloading: Package UTMenu
Log: -0.0ms Unloading: Package LadderSounds
Log: Unbound to UWeb.dll
Log: -0.0ms Unloading: Package UWeb
Log: -0.0ms Unloading: Package UTServerAdmin
Log: -0.0ms Unloading: Package IpServer
Log: -0.0ms Unloading: Package LadrArrow
Log: -0.0ms Unloading: Package FCommandoSkins
Log: Unbound to D3DDrv.dll
Log: Unbound to Galaxy.dll
DevAudio: Galaxy SetViewport: NULL
DevMusic: Unregister music: Music utmenu23.utmenu23
Exit: Galaxy shut down
Log: -0.0ms Unloading: Package LadderFonts
Log: -0.0ms Unloading: Package UWindowFonts
Log: -0.0ms Unloading: Package MultiMesh
Log: -0.0ms Unloading: Package EpicCustomModels
Log: -0.0ms Unloading: Package utmenu23
Log: Garbage: objects: 22316->0; refs: 224625
Exit: Object subsystem successfully closed.
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory  1.055M /  0.996M
Uninitialized: Peak Memory  58.197M /  60.281M
Uninitialized: Allocs          73 Current /  327665 Total
Uninitialized: Log file closed, 12/20/09 11:26:17


if it helps in anyway, here is my system spec.

Core i7 920 @ 2.66ghz
6gb 1333mhz DDR3
GTX260
ASUS P6T
Linksys WMP300N Wireless N Adapter
Creative Labs eXtremeGamer Sound Card
Windows 7 Home Premium

nothing is overclocked or anything. They are all at vanilla clock and at factory default configuration.
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Stinkmarder
[JgKdo]


Joined: 21 Jan 2008
Posts: 226
Location: Germany

PostPosted: 2009-12-20 18:33:08    Post subject: Reply with quote

captaintutle wrote:
Unreal Tournament itself launches fine and plays normally.


You should have mentioned that earlier. That makes it highly unlikely that it is a Windows7 related problem.

Can you post your Infiltration.ini file?
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captaintutle



Joined: 04 Jan 2009
Posts: 11

PostPosted: 2009-12-20 20:54:25    Post subject: Reply with quote

sorry bout that.

well. here ya go.

Code:
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=entry.unr
LocalMap=entry.unr
Host=
Portal=
MapExt=unr
SaveExt=usa
Port=7777
Class=INF_Core.INFc_CHHelmet

[FirstRun]
FirstRun=436

[PackageRemap]
UnrealShare=UnrealI

[Engine.Engine]
GameRenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=INF_Console.INFc_Console
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
RenderDevice=GlideDrv.GlideRenderDevice
DefaultGame=InfiltrationUT.InfilTeamGamePlus
DefaultServerGame=InfiltrationUT.InfilTeamGamePlus
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
RunCount=15
CdPath=H:

[Core.System]
Paths=../../UnrealGold/System/*.u
Paths=../../UnrealGold/Maps/*.unr
Paths=../../UnrealGold/Maps/UPak/*.unr
Paths=../../UnrealGold/Textures/*.utx
Paths=../../UnrealGold/Sounds/*.uax
Paths=../../UnrealGold/Music/*.umx
Paths=../Infiltration/System/*.u
Paths=../Infiltration/Maps/*.u
Paths=../Infiltration/Maps/*.unr
Paths=../Infiltration/Maps/*.utx
Paths=../Infiltration/Textures/*.utx
Paths=../Infiltration/Textures/Camos/*.utx
Paths=../Infiltration/Sounds/*.uax
Paths=../Infiltration/Music/*.umx
Paths=../System/*.u
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
;Paths=../Maps/*.unr
;Paths=../Maps/*.u
Paths=../Infiltration/Maps/DesertStorm/System/*.u
Paths=../Infiltration/Maps/DesertStorm/Maps/*.u
Paths=../Infiltration/Maps/DesertStorm/Maps/*.unr
Paths=../Infiltration/Maps/DesertStorm/Maps/*.utx
Paths=../Infiltration/Maps/DesertStorm/Textures/*.utx
Paths=../Infiltration/Maps/DesertStorm/Sounds/*.uax
Paths=../Infiltration/Maps/DesertStorm/Music/*.umx
Paths=../Infiltration/Community/System/*.u
Paths=../Infiltration/Community/Maps/*.u
Paths=../Infiltration/Community/Maps/*.unr
Paths=../Infiltration/Community/Textures/*.utx
Paths=../Infiltration/Community/Textures/Camos/*.utx
Paths=../Infiltration/Community/Sounds/*.uax
Paths=../Infiltration/Community/Music/*.umx
PurgeCacheDays=365
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp

[Engine.GameEngine]
CacheSizeMegs=12
UseSound=True
ServerActors=IpDrv.UdpBeacon
;ServerActors=IpServer.UdpServerQuery
ServerActors=INF_Browser.INF_BrowserUdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=infmaster.sobservers.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=infmaster2.sobservers.com MasterServerPort=27900
ServerPackages=Botpack
ServerPackages=INF_Admin
ServerPackages=INF_Assets
ServerPackages=INF_Assets2
ServerPackages=INF_Assets3
ServerPackages=INF_Base
ServerPackages=INF_Browser
ServerPackages=INF_Console
ServerPackages=INF_Core
ServerPackages=INF_Decorations
ServerPackages=INF_Effects
ServerPackages=INF_Equip
ServerPackages=INF_Fonts
ServerPackages=INF_GameTypes
ServerPackages=INF_Mapping
ServerPackages=INF_Menu
ServerPackages=INF_Mutators
ServerPackages=INF_Pawns
ServerPackages=INF_Vehicle
ServerPackages=INF_Voices
ServerPackages=InfAdds
ServerPackages=InfiltrationUT
ServerPackages=UMenu
ServerPackages=UWindow
ServerPackages=UTMenu
ServerPackages=UBrowser
ServerPackages=INF_BlackAKMSU
ServerPackages=InfHUDFix
ServerPackages=LoadoutManager
ServerPackages=UN_HandgunFix
ServerPackages=UTCompass
ServerPackages=INF_cCamosArctic
ServerPackages=INF_cCamosAustralia
ServerPackages=INF_cCamosAustralia-desert
ServerPackages=INF_cCamosAustria
ServerPackages=INF_cCamosBelgium-Jigsaw
ServerPackages=INF_cCamosBelgium-leaf
ServerPackages=INF_cCamosBlack
ServerPackages=INF_cCamosBlue
ServerPackages=INF_cCamosChina-Marines
ServerPackages=INF_cCamosCyprus-desert
ServerPackages=INF_cCamosDesert
ServerPackages=INF_cCamosGermanF
ServerPackages=INF_cCamosGray
ServerPackages=INF_cCamosGreen
ServerPackages=INF_cCamosGrey
ServerPackages=INF_cCamosHungary-desert
ServerPackages=INF_cCamosINFConcreteJungle
ServerPackages=INF_cCamosINFTigerGreen
ServerPackages=INF_cCamosINFTigerTan
ServerPackages=INF_cCamosINFTriDesert
ServerPackages=INF_cCamosINFTriDesert2
ServerPackages=INF_cCamosINFUKWoodland
ServerPackages=INF_cCamosINFUrban3
ServerPackages=INF_cCamosIndonesia-PMB-spt
ServerPackages=INF_cCamosIndonesia-Tiger-w
ServerPackages=INF_cCamosJapan-Jeitai
ServerPackages=INF_cCamosNewZealand-DPM
ServerPackages=INF_cCamosPakistan-OAU-leaf
ServerPackages=INF_cCamosPhillipine-Marine
ServerPackages=INF_cCamosPhillipines-SAF
ServerPackages=INF_cCamosRomania-leaf
ServerPackages=INF_cCamosRomania-speckled
ServerPackages=INF_cCamosRussia-MVD-blue
ServerPackages=INF_cCamosRussia-MVD-green
ServerPackages=INF_cCamosRussia-OBG
ServerPackages=INF_cCamosRussia-US-Wood
ServerPackages=INF_cCamosRussianG
ServerPackages=INF_cCamosRussianT
ServerPackages=INF_cCamosSWAfrica-Koevoet
ServerPackages=INF_cCamosSweden-RSA
ServerPackages=INF_cCamosSwiss
ServerPackages=INF_cCamosSwiss-Wood
ServerPackages=INF_cCamosTaiwan-Tiger
ServerPackages=INF_cCamosUAE-desert-chips
ServerPackages=INF_cCamosUS-tiger-blue
ServerPackages=INF_cCamosUS-tiger-red
ServerPackages=INF_cCamosUS-tiger-urban
ServerPackages=INF_cCamosUrban
ServerPackages=INF_cCamosWoodland
ServerPackages=INF_cFaces001
ServerPackages=INF_cFaces001EYE
ServerPackages=INF_cFaces002
ServerPackages=INF_cFacesINF
ServerPackages=INF_cGear
ServerPackages=AimView
ServerPackages=ComVoices2
ServerPackages=INF_Bonus
ServerPackages=INF_PickupMenuFix
ServerPackages=INF_MiniUziFix
ServerPackages=INF_AimedPistols
ServerPackages=SpeechPad_051
ServerPackages=INFwm_C7
ServerPackages=INFMOD_WeaponPack
ServerPackages=INF_WPList
ServerPackages=INF_M3S90
ServerPackages=INF_M2HBAimView
ServerPackages=INF_Deploy
ServerPackages=INF_Bandage
ServerActors=TeamSpeakSync.TeamSpeakSyncher
ServerActors=UWeb.WebServer

[WinDrv.WindowsClient]
WindowedViewportX=1024
WindowedViewportY=768
WindowedColorBits=32
FullscreenViewportX=1024
FullscreenViewportY=768
FullscreenColorBits=32
Brightness=0.700000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=True
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=True
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
MinDesiredFrameRate=18.000000
Decals=True
NoDynamicLights=False
TextureDetail=High
SkinDetail=High
UseDirectInput=True
ParticleDensity=0
NoFractalAnim=False

[XDrv.XClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=16
FullscreenViewportX=640
FullscreenViewportY=480
FullscreenColorBits=16
Brightness=0.500000
MipFactor=1.000000
SlowVideoBuffering=False
StartupFullscreen=True
CurvedSurfaces=True
CaptureMouse=True
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.0
ScaleRUV=2000.0
MinDesiredFrameRate=18.0

[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000

[Audio.GenericAudioSubsystem]
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=False
UseSpatial=False
UseReverb=False
Use3dHardware=False
LowSoundQuality=False
ReverseStereo=False
Latency=40
OutputRate=22050Hz
Channels=16
MusicVolume=160
SoundVolume=200
AmbientFactor=0.7

[Galaxy.GalaxyAudioSubsystem]
UseDirectSound=True
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=True
UseSpatial=False
UseReverb=True
Use3dHardware=False
LowSoundQuality=False
ReverseStereo=False
Latency=40
OutputRate=22050Hz
EffectsChannels=16
DopplerSpeed=9000.000000
MusicVolume=128
SoundVolume=200
AmbientFactor=0.700000

[ALAudio.ALAudioSubsystem]
ALDevices=DefaultDevice
DopplerFactor=1.000000
UseOriginalUnreal=True
SoundVolume=200
UseReverb=True
AmbientFactor=0.700000
MusicVolume=120
Channels=64
OutputRate=48000Hz
UseDigitalMusic=True

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=2.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35

[Engine.DemoRecDriver]
DemoSpectatorClass=INF_Core.INFc_sSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=2.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[Engine.GameReplicationInfo]
ServerName=Another INF Server
ShortName=INF Server
AdminName=
AdminEmail=
Region=0
MOTDLine1=
MOTDLine2=
MOTDLine3=
MOTDLine4=

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[IpServer.UdpServerQuery]
GameName=ut

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut

[SoftDrv.SoftwareRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=False
Coronas=False
HighDetailActors=False
HighResTextureSmooth=True
LowResTextureSmooth=False
FastTranslucency=True

[GlideDrv.GlideRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailBias=-1.500000
RefreshRate=60Hz
DetailTextures=True
FastUglyRefresh=False
ScreenSmoothing=True
Resolution=Default

[MetalDrv.MetalRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=False

[OpenGLDrv.OpenGLRenderDevice]
RefreshRate=0
DetailTextures=True
UseTrilinear=True
UseS3TC=True
UseTNT=False
LODBias=0.000000
UseMultiTexture=True
UsePalette=True
UseAlphaPalette=True
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
MaxAnisotropy=0
AlwaysMipmap=True
UsePrecache=False
SupportsLazyTextures=True
TruFormMinVertices=0
TruFormTessellation=3
UseTruForm=False
ZRangeHack=True
AAFilterHint=0
NumAASamples=0
UseAA=False
RequestHighResolutionZ=True
MaskedTextureHack=True
SmoothMaskedTextures=True
FrameRateLimit=0
SwapInterval=0
UseVertexProgram=False
UseCVA=True
UseMultiDrawArrays=True
TexDXT1ToDXT3=True
DynamicTexIdRecycleLevel=100
CacheStaticMaps=True
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
BufferTileQuads=True
BufferClippedActorTris=True
SinglePassDetail=True
SinglePassFog=True
ColorizeDetailTextures=False
DetailClipping=True
UseDetailAlpha=True
DetailMax=2
MaxTMUnits=0
NoFiltering=False
NoMaskedS3TC=False
Use16BitTextures=False
AutoGenerateMipmaps=True
ShareLists=True
UseBGRATextures=True
UseZTrick=True
MaxLogTextureSize=8
MinLogTextureSize=0
MaxLogVOverU=8
MaxLogUOverV=8
OneXBlending=True
GammaCorrectScreenshots=True
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
DescFlags=0
Description=

[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
UseMipmapping=True
UseTrilinear=False
UseMultitexture=True
UsePageFlipping=True
UsePalettes=True
UseFullscreen=True
UseGammaCorrection=True
DetailTextures=True
Use3dfx=False
UseTripleBuffering=False
UsePrecache=False
Use32BitTextures=False
Use32BitZBuffer=False
UseVertexFog=False
UseAGPTextures=False
UseVideoMemoryVB=False
UseVSync=False
RefreshRate=75Hz
DescFlags=1
dwDeviceId=1506
dwVendorId=4318
Description=NVIDIA GeForce GTX 260

[D3D8Drv.D3D8RenderDevice]
ZRangeHack=True
NumAASamples=0
UseAA=False
RequestHighResolutionZ=True
UseSoftwareVertexProcessing=False
UsePureDevice=True
UseTripleBuffering=True
MaskedTextureHack=True
FrameRateLimit=0
SwapInterval=-1
UseVertexProgram=True
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=True
UseTexPool=True
UseTexIdPool=True
UseSSE=True
BufferTileQuads=True
BufferClippedActorTris=True
SinglePassDetail=False
SinglePassFog=False
ColorizeDetailTextures=False
DetailClipping=True
UseDetailAlpha=True
DetailMax=2
RefreshRate=0
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=0
Use16BitTextures=False
UseS3TC=True
UseAlphaPalette=True
UseTrilinear=True
UsePrecache=False
UsePalette=True
UseMultiTexture=True
MaxLogTextureSize=8
MinLogTextureSize=0
MaxLogVOverU=8
MaxLogUOverV=8
OneXBlending=True
GammaCorrectScreenshots=True
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=0.000000
DetailTextures=True
DescFlags=0
Description=
HighDetailActors=True
Coronas=True
ShinySurfaces=True
VolumetricLighting=True

[SglDrv.SglRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=False
Coronas=True
HighDetailActors=False
ColorDepth=16
DetailTextures=False
FastUglyRefresh=False
TextureDetailBias=Near
VertexLighting=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=6
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=512,Yaw=512,Roll=512)
GameCommandLine=-log INI=Infiltration.ini USERINI=InfiltrationUser.ini LOG=Infiltration.log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutoSaveTimeMinutes=5
AutoSaveIndex=6
C_WorldBox=(R=0,G=0,B=107,A=0)
C_GroundPlane=(R=0,G=0,B=63,A=0)
C_GroundHighlight=(R=0,G=0,B=127,A=0)
C_BrushWire=(R=255,G=63,B=63,A=0)
C_Pivot=(R=0,G=255,B=0,A=0)
C_Select=(R=0,G=0,B=127,A=0)
C_AddWire=(R=127,G=127,B=255,A=0)
C_SubtractWire=(R=255,G=192,B=63,A=0)
C_GreyWire=(R=163,G=163,B=163,A=0)
C_Invalid=(R=163,G=163,B=163,A=0)
C_ActorWire=(R=127,G=63,B=0,A=0)
C_ActorHiWire=(R=255,G=127,B=0,A=0)
C_White=(R=255,G=255,B=255,A=0)
C_SemiSolidWire=(R=127,G=255,B=0,A=0)
C_NonSolidWire=(R=63,G=192,B=32,A=0)
C_WireGridAxis=(R=119,G=119,B=119,A=0)
C_ActorArrow=(R=163,G=0,B=0,A=0)
C_ScaleBox=(R=151,G=67,B=11,A=0)
C_ScaleBoxHi=(R=223,G=149,B=157,A=0)
C_Mover=(R=255,G=0,B=255,A=0)
C_OrthoBackground=(R=163,G=163,B=163,A=0)
C_Current=(R=0,G=0,B=0,A=0)
C_BrushVertex=(R=0,G=0,B=0,A=0)
C_BrushSnap=(R=0,G=0,B=0,A=0)
C_Black=(R=0,G=0,B=0,A=0)
C_Mask=(R=0,G=0,B=0,A=0)
C_WireBackground=(R=0,G=0,B=0,A=0)
C_ZoneWire=(R=0,G=0,B=0,A=0)
AffectRegion=False
TextureLock=False
SelectionLock=False
GameRenderDevice=None
AudioDevice=Class'Galaxy.GalaxyAudioSubsystem'
Console=Class'INF_Console.INFc_Console'
NetworkDevice=Class'IpDrv.TcpNetDriver'
Language=None
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=UWindow
EditPackages=Fire
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=UBrowser
EditPackages=UnrealShare
EditPackages=UnrealI
EditPackages=UMenu
EditPackages=IpServer
EditPackages=Botpack
EditPackages=UTServerAdmin
EditPackages=UTMenu
EditPackages=UTBrowser
EditPackages=InfAdds
EditPackages=INF_Assets
EditPackages=INF_Assets2
EditPackages=INF_Assets3
EditPackages=INF_Mapping
EditPackages=INF_Decorations
EditPackages=INF_Pawns
EditPackages=INF_Base
EditPackages=INF_Effects
EditPackages=INF_Core
EditPackages=INF_Equip
EditPackages=INF_Voices
EditPackages=INF_Fonts
EditPackages=InfiltrationUT
EditPackages=INF_Vehicle
EditPackages=INF_GameTypes
EditPackages=INF_Browser
EditPackages=INF_Admin
EditPackages=INF_Menu
EditPackages=INF_Console
EditPackages=INF_Mutators

[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True

[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu

[Botpack.ChallengeBotInfo]
Difficulty=1

[Botpack.DeathMatchPlus]
bNoviceMode=True
bHardCoreMode=True
bUseTranslocator=False
bCoopWeaponMode=False
MinPlayers=11
AirControl=0.350000
bChangeLevels=True
bMegaSpeed=False
bAltScoring=False
bTournament=False
NetWait=17
RestartWait=15
InitialBots=3

[Botpack.CTFGame]
bUseTranslocator=True
bCoopWeaponMode=True
GoalTeamScore=3

[Botpack.Domination]
bDumbDown=True
bUseTranslocator=True
bCoopWeaponMode=True
GoalTeamScore=100

[Botpack.Assault]
bUseTranslocator=False
bCoopWeaponMode=True

[Botpack.TeamGamePlus]
bBalanceTeams=False
GoalTeamScore=30.000000
bPlayersBalanceTeams=False
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=2
MaxTeamSize=16
FragLimit=30
TimeLimit=0
bMultiWeaponStay=True
bForceRespawn=False
bUseTranslocator=False
MaxCommanders=2
bNoMonsters=True
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
ServerLogName=INFserver.log
bMuteSpectators=False
bNoCheating=True
bAllowFOV=True
bExternalBatcher=False
AutoAim=0.930000
GameSpeed=1.000000
MaxSpectators=2
AdminPassword=
GamePassword=
MaxPlayers=10
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
IPPolicies[8]=
IPPolicies[9]=
IPPolicies[10]=
IPPolicies[11]=
IPPolicies[12]=
IPPolicies[13]=
IPPolicies[14]=
IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
IPPolicies[30]=
IPPolicies[31]=
IPPolicies[32]=
IPPolicies[33]=
IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
IPPolicies[37]=
IPPolicies[38]=
IPPolicies[39]=
IPPolicies[40]=
IPPolicies[41]=
IPPolicies[42]=
IPPolicies[43]=
IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
IPPolicies[47]=
IPPolicies[48]=
IPPolicies[49]=
bLocalLog=True
bWorldLog=True
bBatchLocal=False
DemoBuild=0
DemoHasTuts=0

[UnrealShare.UnrealGameOptionsMenu]
bCanModifyGore=True

[UTMenu.UTMultiplayerMenu]
OnlineServices[0]=LOCALIZE,MPlayer
OnlineServices[1]=LOCALIZE,Heat
OnlineServices[2]=LOCALIZE,WON

[UBrowser.UBrowserHTTPClient]
ProxyServerAddress=
ProxyServerPort=

[UWeb.WebServer]
Applications[0]=INF_WebTools.INFw_WebAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=INF_WebTools.INFw_WebStat
ApplicationPaths[1]=/Stat
DefaultApplication=0
bEnabled=True
ListenPort=80
MaxConnections=30
ServerName=
Applications[2]=INF_WebTools.INFw_WebCtrl
ApplicationPaths[2]=/Ctrl

[UWeb.WebResponse]
IncludePath=../Infiltration/NGWeb

[IpServer.UdpServerUplink]
DoUplink=True
UpdateMinutes=1
MasterServerAddress=
MasterServerPort=27900
Region=0

[IpDrv.HTTPDownLoad]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[UBrowser.UBrowserIRCSetupClient]
IRCServerHistory[0]=
IRCServerHistory[1]=
IRCServerHistory[2]=
IRCChannelHistory[0]=
IRCChannelHistory[1]=
IRCChannelHistory[2]=
IRCChannelHistory[3]=
IRCChannelHistory[4]=
IRCChannelHistory[5]=
IRCChannelHistory[6]=
IRCChannelHistory[7]=
IRCChannelHistory[8]=
IRCChannelHistory[9]=

[INF_Console.INFc_Console]
RootWindow=INF_Menu.INFm_RootWindow
SavedPasswords[0]=
SavedPasswords[1]=
SavedPasswords[2]=
SavedPasswords[3]=
SavedPasswords[4]=
SavedPasswords[5]=
SavedPasswords[6]=
SavedPasswords[7]=
SavedPasswords[8]=
SavedPasswords[9]=
MouseScale=0.600000
ShowDesktop=True
bShowConsole=False
UWindowKey=IK_None

[UTMenu.UTMenuStartMatchCW]
LastCategory=Infiltration

[UTMenu.UTMenuBotmatchCW]
Map=DM-INF-Kazakhstan.unr
GameType=InfiltrationUT.InfilTeamGamePlus
MutatorList=
bKeepMutators=True

[INF_Menu.INFm_RootWindow]
GUIScale=1.000000
LookAndFeelClass=INF_Menu.INFm_INFLookAndFeel

[INF_Menu.INFm_UMenuVideoClientWindow]
RelaunchINI=USERINI=InfiltrationUser.ini INI=Infiltration.ini
RelaunchLOG=LOG=Infiltration.log

[UBrowser.UBrowserUpdateServerLink]
UpdateServerAddress=www.sentrystudios.net

[INF_Core.INFUT_TPlayerInfo]
bAutoReload=False
bAimIsToggled=True
bNoAutoCol=False
bNoFreeGhosting=False
CarcassLifespan=15
bAutoFire=False
bFullWeaponCol=False

[InfiltrationUT.InfMessageRegulator]
bINFNoDeadLivingTalk=True
bINFKilledGetMessage=True

[INF_Core.INFc_InfilWeapons]
bInfilAdminRadarOn=False
bInfilAdminCompassOn=True
bINFLateJoinerCheck=True
bLJFirstKill=True
bLJFirstObj=False
LJTimeLimitPerc=15
LJTimeLimit=2

[INF_Core.INFc_INFShellCase]
ShellCaseLifeSpan=20

[INF_Core.INFc_Weapon]
WeaponLifeSpan=30
bInfilDropDetAmmoW=False
SSlot_Distance=SLOT_None
SSlot_Firing=SLOT_None
SSlot_MiscWeapon=SLOT_Misc
SSlot_WeaponSpecific=SLOT_Misc

[InfiltrationUT.InfilWeapons]
bINFbAlwaysRelevant=True
InfilSetup[0]=0
InfilSetup[1]=4
InfilSetup[2]=5
InfilSetup[3]=3
InfilSetup[4]=6
InfilSetup[5]=2
InfilSetup[6]=1
InfilSetup[7]=3
InfilSetup[8]=6
InfilSetup[9]=7
InfilSetup[10]=7
InfilAddInv[0]=0
InfilAddInv[1]=0
InfilAddInv[2]=0
InfilAddInv[3]=0
InfilAddInv[4]=0
InfilAddInv[5]=0
InfilAddInv[6]=0
InfilAddInv[7]=0
InfilAddInv[8]=0
InfilAddItem[0]=0
InfilAddItem[1]=0
InfilAddItem[2]=0
InfilAddMax[0]=0
InfilAddMax[1]=0
InfilAddMax[2]=0
InfilAddMax[3]=0
InfilAddMax[4]=0
InfilAddMax[5]=0
InfilAddMax[6]=0
InfilAddMax[7]=0
InfilLifeSpan=5.000000
bInfilDropWeapons=False
bInfilDropAmmo=True
bInfilDropItems=False
InfilGroundSpeed=100.000000
bInfilLMS=True
bInfilShowLMS=True
InfilTotalDeaths=4
InfilLastSecs=120
InfilRoundsPerGame=5
InfilRoundMode=1
InfilRoundTime=18
InfilPauseSecs=10.000000
InfilTeamPunish=0
InfilDecoRespawnTime=360.000000
bInfilDeco=False
bInfilDetAmmo=False
InfilDetAmmoMaxDamage=50
InfilDetAmmoMaxRadius=50
InfilDetAmmoRandomness=50
bInfilDarkMatch=False
bInfilSpecialActors=False
bInfilUnlitPickups=True
InfilLightPercentage=100.000000
InfilLightPercentageMax=100.000000
InfilDarkMatchLightType=0
InfMaxTKAllowed=0
NumberOfKick=3
TimeForRepeatedKick=3600
BanTimeForKick=20
BanTimeForRepeatedKick=300
CurrentMenuMap=EAS-INF-ArabOutpost
bInfilAdminRadarOn=False
bInfilAdminCompassOn=True
WaveDelayTime=30.000000
bINFForceRespawn=True
bINFLateJoinerCheck=True
bLJFirstKill=True
bLJFirstObj=True
LJTimeLimitPerc=0
LJTimeLimit=0

[WindowPositions]
GameLog=(X=264,Y=644,XL=1036,YL=256)
ConfigPageRenderer=(X=5,Y=96,XL=516,YL=280)
ConfigPageDriver=(X=5,Y=96,XL=516,YL=280)
ConfigPageDetail=(X=5,Y=96,XL=516,YL=280)
ConfigPageFirstTime=(X=5,Y=96,XL=516,YL=280)
WizardDialog=(X=455,Y=210,XL=530,YL=439)
ActorProperties=(X=822,Y=46,XL=458,YL=760)
VFToolbar=(X=3,Y=3,XL=412,YL=24)
PictureButton=(X=1184,Y=506,XL=22,YL=20)
Sound Browser=(X=4,Y=32,XL=524,YL=554)
Music Browser=(X=376,Y=268,XL=754,YL=756)
Group Browser=(X=199,Y=119,XL=512,YL=384)
Master Browser=(X=677,Y=146,XL=540,YL=644)
Actor Browser=(X=685,Y=274,XL=524,YL=554)
Texture Browser=(X=685,Y=274,XL=524,YL=554)
Mesh Browser=(X=685,Y=274,XL=524,YL=554)
Scale Lights=(X=494,Y=382,XL=291,YL=104)
Progress=(X=415,Y=388,XL=449,YL=92)
Search for Actors=(X=722,Y=550,XL=506,YL=282)
Replace Textures=(X=378,Y=269,XL=524,YL=329)
EditorLog=(X=100,Y=54,XL=450,YL=450)
Find/Replace=(X=250,Y=127,XL=458,YL=195)
ConfigPageSafeMode=(X=5,Y=96,XL=516,YL=280)
Texture Properties=(X=-41,Y=20,XL=677,YL=352)
EditActor=(X=846,Y=210,XL=352,YL=512)
LevelProperties=(X=913,Y=175,XL=352,YL=594)
ClassProperties=(X=561,Y=159,XL=352,YL=507)
Brush Builder=(X=17,Y=32,XL=345,YL=287)
ActorProperties.Split=183
Import Texture=(X=-291,Y=72,XL=366,YL=230)
ClassProperties.Split=159
EditActor.Split=197
Map Import=(X=515,Y=381,XL=249,YL=105)
Preferences=(X=818,Y=254,XL=352,YL=512)
Viewport Config=(X=472,Y=367,XL=335,YL=133)
ExtrudeToBevel=(X=104,Y=54,XL=236,YL=123)
Revolve=(X=305,Y=265,XL=225,YL=121)
ExtrudeToPoint=(X=86,Y=307,XL=224,YL=105)
Extrude=(X=86,Y=307,XL=224,YL=105)
2D Shape Editor=(X=0,Y=883,XL=160,YL=31)
Add Special=(X=478,Y=-106,XL=324,YL=191)
New Texture=(X=-33,Y=107,XL=366,YL=190)
LevelProperties.Split=137
New Class=(X=-228,Y=136,XL=366,YL=139)

[INF_Menu.INF_sm_Mission]
Map=EAS-INF-ArabOutpost
GameType=INF - Enhanced Assault
GameClassName=INF_GameTypes.INFg_EASGame
MutatorList=MultiMut.MutMulti
bKeepMutators=True

[UTMenu.UTConsole]
SpeechKey=34

[UWindow.WindowConsole]
ConsoleKey=220

[INF_GameTypes.INFg_EASGame]
bDefenseSet=False
CurrentDefender=0
FirstDefender=0
OvertimeLimit=45
OvertimeDefenderDelay=20
OvertimeDefenderFragLimit=-1
DefenderFragLimitPercentage=50
RoundWinInfo[0]=(Team=0,TimeToWin=0.000000,bWasAttacker=False,NumTeamMembersLeft=0,NumTeamMembers=0)
RoundWinInfo[1]=(Team=0,TimeToWin=0.000000,bWasAttacker=False,NumTeamMembersLeft=0,NumTeamMembers=0)
FirstRoundTeamEff[0]=0.000000
FirstRoundTeamEff[1]=0.000000
HBFixFrequency=5
bNoTeamChanges=False
FriendlyFireScale=1.000000
MaxTeams=2
GoalTeamScore=3.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=20
bMultiWeaponStay=False
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=2
bNoMonsters=False
bHumansOnly=True
bCoopWeaponMode=False
bClassicDeathMessages=False

[InfiltrationUT.InfilAssault]
HBFixFrequency=5
Defenses=3
SavedTime=0.000000
NumDefenses=0
CurrentDefender=0
bDefenseSet=False
bTiePartOne=False
GameCode=
Part=1
bNoTeamChanges=False
FriendlyFireScale=1.000000
MaxTeams=2
GoalTeamScore=0.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=10
bMultiWeaponStay=False
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=2
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=True
bClassicDeathMessages=False

[InfiltrationUT.InfilCTFGame]
HBFixFrequency=5
bNoTeamChanges=False
FriendlyFireScale=1.000000
MaxTeams=2
GoalTeamScore=1.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=20
bMultiWeaponStay=False
bForceRespawn=True
bUseTranslocator=True
MaxCommanders=2
bNoMonsters=False
bHumansOnly=True
bCoopWeaponMode=True
bClassicDeathMessages=False

[INF_GameTypes.INFg_CoopGame]
HBFixFrequency=5
bNoTeamChanges=False
FriendlyFireScale=1.000000
MaxTeams=2
GoalTeamScore=0.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=20
bMultiWeaponStay=False
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=2
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[InfiltrationUT.InfilDeathMatchPlus]
HBFixFrequency=5
FragLimit=0
TimeLimit=0
bMultiWeaponStay=False
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[InfiltrationUT.InfilDomination]
HBFixFrequency=5
bDumbDown=True
bNoTeamChanges=False
FriendlyFireScale=1.000000
MaxTeams=2
GoalTeamScore=1.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=0
bMultiWeaponStay=False
bForceRespawn=False
bUseTranslocator=True
MaxCommanders=2
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=True
bClassicDeathMessages=False

[InfiltrationUT.InfilLastManStanding]
HBFixFrequency=5
bHighDetailGhosts=False
FragLimit=0
TimeLimit=0
bMultiWeaponStay=False
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[INF_GameTypes.INFg_Specialist]
bDefenseSet=False
CurrentDefender=0
FirstDefender=0
OvertimeLimit=45
OvertimeDefenderDelay=20
OvertimeDefenderFragLimit=-1
DefenderFragLimitPercentage=75
RoundWinInfo[0]=(Team=0,TimeToWin=0.000000,bWasAttacker=False,NumTeamMembersLeft=0,NumTeamMembers=0)
RoundWinInfo[1]=(Team=0,TimeToWin=0.000000,bWasAttacker=False,NumTeamMembersLeft=0,NumTeamMembers=0)
FirstRoundTeamEff[0]=0.000000
FirstRoundTeamEff[1]=0.000000
HBFixFrequency=5
bNoTeamChanges=False
FriendlyFireScale=1.000000
MaxTeams=2
GoalTeamScore=3.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=20
bMultiWeaponStay=False
bForceRespawn=False
bUseTranslocator=False
MaxCommanders=2
bNoMonsters=False
bHumansOnly=True
bCoopWeaponMode=True
bClassicDeathMessages=False

[InfiltrationUT.InfilTeamGamePlus]
HBFixFrequency=5
bNoTeamChanges=False
FriendlyFireScale=1.000000
MaxTeams=2
GoalTeamScore=0.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=0
bMultiWeaponStay=False
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=2
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[Engine.StatLog]
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
WorldStatsURL=http://www.netgamesusa.com
LocalLogDir=../Logs
WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs
bWorldBatcherError=True

[INF_Menu.INFm_MainMenu]
bNetWar=False

[INF_Menu.INF_sm_ServerConfig]
bLanPlay=True

[InfiltrationUT.InfilShootingRangeRules]
HBFixFrequency=5
FragLimit=0
TimeLimit=0
bMultiWeaponStay=False
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[INF_Menu.INF_slide_menu_System]
bShowAdvanced=True

[INF_Browser_All_UT]
ListFactories[0]=INF_Browser.INF_BrowserGSpyFact,MasterServerAddress=infmaster.sobservers.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[1]=INF_Browser.INF_BrowserGSpyFact,MasterServerAddress=infmaster2.sobservers.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[2]=INF_Browser.INF_BrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[3]=INF_Browser.INF_BrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[4]=INF_Browser.INF_BrowserGSpyFact,MasterServerAddress=master.mplayer.com,MasterServerTCPPort=28900,Region=0,GameName=ut
bHidden=True
bFallbackFactories=True
ServerListTitle=
URLAppend=
AutoRefreshTime=0
bNoAutoSort=False
ListFactories[5]=
ListFactories[6]=
ListFactories[7]=
ListFactories[8]=
ListFactories[9]=

[INF_Browser_ALL_INF]
ListFactories[0]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=InfilTeamGamePlus,bCompatibleServersOnly=True
ListFactories[1]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=InfilDeathMatchPlus,bCompatibleServersOnly=True
ListFactories[2]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=InfilAssault,bCompatibleServersOnly=True
ListFactories[3]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=InfilCTFGame,bCompatibleServersOnly=True
ListFactories[4]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=InfilDomination,bCompatibleServersOnly=True
ListFactories[5]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=InfilLastManStanding,bCompatibleServersOnly=True
ListFactories[6]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=INFg_Specialist,bCompatibleServersOnly=True
ListFactories[7]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=INFg_EASGame,bCompatibleServersOnly=True
ListFactories[8]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameStyle=Infiltration,bCompatibleServersOnly=True
ListFactories[9]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,bNoStandardGameTypes=True,bCompatibleServersOnly=True

[INF_BrowserLAN]
ListFactories[0]=INF_Browser.INF_BrowserLocalFact,BeaconProduct=ut
URLAppend=?LAN
AutoRefreshTime=10
bNoAutoSort=True

[INF_Browser_INF_Deathmatch]
ListFactories[0]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=InfilDeathMatchPlus,bCompatibleServersOnly=True

[INF_Browser_INF_TeamGames]
ListFactories[0]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=InfilTeamGamePlus,bCompatibleServersOnly=True

[INF_Browser_INF_CTF]
ListFactories[0]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=InfilCTFGame,bCompatibleServersOnly=True

[INF_Browser_INF_DOM]
ListFactories[0]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=InfilDomination,bCompatibleServersOnly=True

[INF_Browser_INF_AS]
ListFactories[0]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=InfilAssault,bCompatibleServersOnly=True

[INF_Browser_INF_LMS]
ListFactories[0]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=InfilLastManStanding,bCompatibleServersOnly=True

[INF_Browser_INF_SPE]
ListFactories[0]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=INFg_Specialist,bCompatibleServersOnly=True

[INF_Browser_INF_EAS]
ListFactories[0]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,GameType=INFg_EASGame,bCompatibleServersOnly=True

[INF_Browser_INF_Other]
ListFactories[0]=INF_Browser.INF_BrowserSubsetFact,SupersetTag=INF_Browser_All_UT,bNoStandardGameTypes=True,bCompatibleServersOnly=True

[INF_Menu.INF_MenuIRCSystemWin]
NickName=INFPlayer
FullName=INFPlayer
OldPlayerName=INFPlayer
IRCServerHistory[0]=irc.gamesurge.net
IRCServerHistory[1]=
IRCServerHistory[2]=
IRCServerHistory[3]=
IRCServerHistory[4]=
IRCServerHistory[5]=
IRCServerHistory[6]=
IRCServerHistory[7]=
IRCServerHistory[8]=
IRCServerHistory[9]=
IRCChannelHistory[0]=#Infiltration
IRCChannelHistory[1]=
IRCChannelHistory[2]=
IRCChannelHistory[3]=
IRCChannelHistory[4]=
IRCChannelHistory[5]=
IRCChannelHistory[6]=
IRCChannelHistory[7]=
IRCChannelHistory[8]=
IRCChannelHistory[9]=
TextAreaClass=INF_Menu.INF_MenuIRCTextArea

[UTMenu.UTPasswordCW]
PasswordHistory[0]=
PasswordHistory[1]=
PasswordHistory[2]=
PasswordHistory[3]=
PasswordHistory[4]=
PasswordHistory[5]=
PasswordHistory[6]=
PasswordHistory[7]=
PasswordHistory[8]=
PasswordHistory[9]=

[Engine.Pawn]
bNeverSwitchOnPickup=False

[INF_GameTypes.INFg_EAS]
bDefenseSet=False
CurrentDefender=0
FirstDefender=0
OvertimeLimit=45
OvertimeDefenderDelay=20
OvertimeDefenderFragLimit=-1
DefenderFragLimitPercentage=75
RoundWinInfo[0]=(Team=0,TimeToWin=0.000000,bWasAttacker=False,NumTeamMembersLeft=0,NumTeamMembers=0)
RoundWinInfo[1]=(Team=0,TimeToWin=0.000000,bWasAttacker=False,NumTeamMembersLeft=0,NumTeamMembers=0)
FirstRoundTeamEff[0]=0.000000
FirstRoundTeamEff[1]=0.000000
HBFixFrequency=5
bNoTeamChanges=False
FriendlyFireScale=1.000000
MaxTeams=2
GoalTeamScore=3.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=20
bMultiWeaponStay=False
bForceRespawn=False
bUseTranslocator=True
MaxCommanders=2
bNoMonsters=False
bHumansOnly=True
bCoopWeaponMode=True
bClassicDeathMessages=False

[Botpack.Bot]
bVerbose=False

[INF_Browser.INF_BrowserFavoritesFact]
FavoriteCount=0
Favorites[0]=
Favorites[1]=
Favorites[2]=
Favorites[3]=
Favorites[4]=
Favorites[5]=
Favorites[6]=
Favorites[7]=
Favorites[8]=
Favorites[9]=
Favorites[10]=
Favorites[11]=
Favorites[12]=
Favorites[13]=
Favorites[14]=
Favorites[15]=
Favorites[16]=
Favorites[17]=
Favorites[18]=
Favorites[19]=
Favorites[20]=
Favorites[21]=
Favorites[22]=
Favorites[23]=
Favorites[24]=
Favorites[25]=
Favorites[26]=
Favorites[27]=
Favorites[28]=
Favorites[29]=
Favorites[30]=
Favorites[31]=
Favorites[32]=
Favorites[33]=
Favorites[34]=
Favorites[35]=
Favorites[36]=
Favorites[37]=
Favorites[38]=
Favorites[39]=
Favorites[40]=
Favorites[41]=
Favorites[42]=
Favorites[43]=
Favorites[44]=
Favorites[45]=
Favorites[46]=
Favorites[47]=
Favorites[48]=
Favorites[49]=
Favorites[50]=
Favorites[51]=
Favorites[52]=
Favorites[53]=
Favorites[54]=
Favorites[55]=
Favorites[56]=
Favorites[57]=
Favorites[58]=
Favorites[59]=
Favorites[60]=
Favorites[61]=
Favorites[62]=
Favorites[63]=
Favorites[64]=
Favorites[65]=
Favorites[66]=
Favorites[67]=
Favorites[68]=
Favorites[69]=
Favorites[70]=
Favorites[71]=
Favorites[72]=
Favorites[73]=
Favorites[74]=
Favorites[75]=
Favorites[76]=
Favorites[77]=
Favorites[78]=
Favorites[79]=
Favorites[80]=
Favorites[81]=
Favorites[82]=
Favorites[83]=
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Favorites[85]=
Favorites[86]=
Favorites[87]=
Favorites[88]=
Favorites[89]=
Favorites[90]=
Favorites[91]=
Favorites[92]=
Favorites[93]=
Favorites[94]=
Favorites[95]=
Favorites[96]=
Favorites[97]=
Favorites[98]=
Favorites[99]=

[INF_Browser.INF_BrowserMainManager]
ServerListNames[0]=INF_BrowserLAN
ServerListNames[1]=INF_Browser_All_UT
ServerListNames[2]=INF_Browser_Favorites
ServerListNames[3]=INF_Browser_ALL_INF
ServerListNames[4]=INF_Browser_INF_EAS
ServerListNames[5]=INF_Browser_INF_SPE
ServerListNames[6]=INF_Browser_INF_TeamGames
ServerListNames[7]=INF_Browser_INF_Deathmatch
ServerListNames[8]=INF_Browser_INF_AS
ServerListNames[9]=INF_Browser_INF_CTF
ServerListNames[10]=INF_Browser_INF_DOM
ServerListNames[11]=INF_Browser_INF_LMS
ServerListNames[12]=INF_Browser_INF_Other
ServerListNames[13]=None
ServerListNames[14]=None
ServerListNames[15]=None
ServerListNames[16]=None
ServerListNames[17]=None
ServerListNames[18]=None
ServerListNames[19]=None
ServerListNames[20]=None
ServerListNames[21]=None
ServerListNames[22]=None
ServerListNames[23]=None
ServerListNames[24]=None
ServerListNames[25]=None
ServerListNames[26]=None
ServerListNames[27]=None
ServerListNames[28]=None
ServerListNames[29]=None
ServerListNames[30]=None
ServerListNames[31]=None
ServerListNames[32]=None
ServerListNames[33]=None
ServerListNames[34]=None
ServerListNames[35]=None
ServerListNames[36]=None
ServerListNames[37]=None
ServerListNames[38]=None
ServerListNames[39]=None
ServerListNames[40]=None
ServerListNames[41]=None
ServerListNames[42]=None
ServerListNames[43]=None
ServerListNames[44]=None
ServerListNames[45]=None
ServerListNames[46]=None
ServerListNames[47]=None
ServerListNames[48]=None
ServerListNames[49]=None
ServerListShownNames[0]=LAN Servers
ServerListShownNames[1]=
ServerListShownNames[2]=Favorites
ServerListShownNames[3]=Infiltration All
ServerListShownNames[4]=Enhanced Assault
ServerListShownNames[5]=Specialist
ServerListShownNames[6]=Team Game
ServerListShownNames[7]=Deathmatch
ServerListShownNames[8]=Assault
ServerListShownNames[9]=CTF Game
ServerListShownNames[10]=Domination
ServerListShownNames[11]=Last Man Standing
ServerListShownNames[12]=Other INF Games
ServerListShownNames[13]=
ServerListShownNames[14]=
ServerListShownNames[15]=
ServerListShownNames[16]=
ServerListShownNames[17]=
ServerListShownNames[18]=
ServerListShownNames[19]=
ServerListShownNames[20]=
ServerListShownNames[21]=
ServerListShownNames[22]=
ServerListShownNames[23]=
ServerListShownNames[24]=
ServerListShownNames[25]=
ServerListShownNames[26]=
ServerListShownNames[27]=
ServerListShownNames[28]=
ServerListShownNames[29]=
ServerListShownNames[30]=
ServerListShownNames[31]=
ServerListShownNames[32]=
ServerListShownNames[33]=
ServerListShownNames[34]=
ServerListShownNames[35]=
ServerListShownNames[36]=
ServerListShownNames[37]=
ServerListShownNames[38]=
ServerListShownNames[39]=
ServerListShownNames[40]=
ServerListShownNames[41]=
ServerListShownNames[42]=
ServerListShownNames[43]=
ServerListShownNames[44]=
ServerListShownNames[45]=
ServerListShownNames[46]=
ServerListShownNames[47]=
ServerListShownNames[48]=
ServerListShownNames[49]=
bKeepMasterServer=False

[TeamSpeakSync.TeamSpeakSyncher]
CheckInterval=15
SyncInterval=2
DebugLog=1
MoveSpectators=True
IgnoreOthers=True
NotifyPlayers=true
MinNameLength=3
TSServerIP=127.0.0.1
TSServerPort=8767
TSServerSuperPort=51234
LoginType=Admin
LoginName=name
Password=pass
ChannelName[0]=Team A
ChannelName[1]=Team B
ChannelName[2]=Team C
ChannelName[3]=Team D
AlternateName=Default
CheckInterval=15
SyncInterval=2
DebugLog=1
MoveSpectators=True
IgnoreOthers=True
NotifyPlayers=true
MinNameLength=3
TSServerIP=127.0.0.1
TSServerPort=8767
TSServerSuperPort=51234
LoginType=Admin
LoginName=name
Password=pass
ChannelName[0]=Team A
ChannelName[1]=Team B
ChannelName[2]=Team C
ChannelName[3]=Team D
AlternateName=Default

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Stinkmarder
[JgKdo]


Joined: 21 Jan 2008
Posts: 226
Location: Germany

PostPosted: 2009-12-21 09:55:27    Post subject: Reply with quote

This seems wrong:
Code:
[Core.System]
Paths=../../UnrealGold/System/*.u
Paths=../../UnrealGold/Maps/*.unr
Paths=../../UnrealGold/Maps/UPak/*.unr
Paths=../../UnrealGold/Textures/*.utx
Paths=../../UnrealGold/Sounds/*.uax
Paths=../../UnrealGold/Music/*.umx
Paths=../Infiltration/System/*.u
Paths=../Infiltration/Maps/*.u
Paths=../Infiltration/Maps/*.unr
Paths=../Infiltration/Maps/*.utx
Paths=../Infiltration/Textures/*.utx
Paths=../Infiltration/Textures/Camos/*.utx
Paths=../Infiltration/Sounds/*.uax
Paths=../Infiltration/Music/*.umx
Paths=../System/*.u
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
;Paths=../Maps/*.unr
;Paths=../Maps/*.u
Paths=../Infiltration/Maps/DesertStorm/System/*.u
Paths=../Infiltration/Maps/DesertStorm/Maps/*.u
Paths=../Infiltration/Maps/DesertStorm/Maps/*.unr
Paths=../Infiltration/Maps/DesertStorm/Maps/*.utx
Paths=../Infiltration/Maps/DesertStorm/Textures/*.utx
Paths=../Infiltration/Maps/DesertStorm/Sounds/*.uax
Paths=../Infiltration/Maps/DesertStorm/Music/*.umx
Paths=../Infiltration/Community/System/*.u
Paths=../Infiltration/Community/Maps/*.u
Paths=../Infiltration/Community/Maps/*.unr
Paths=../Infiltration/Community/Textures/*.utx
Paths=../Infiltration/Community/Textures/Camos/*.utx
Paths=../Infiltration/Community/Sounds/*.uax
Paths=../Infiltration/Community/Music/*.umx

Your UnrealGold paths are in the wrong place.
Move them to the end of the paths list.
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captaintutle



Joined: 04 Jan 2009
Posts: 11

PostPosted: 2009-12-21 18:38:47    Post subject: Reply with quote

the game launches fine now and I can play normally.

However, different problem has came to my attention.

Everything else works fine, except when the game attempts to load Ums-Sakura-Crashsite.

Whenever game attempts to load it, it crashes saying "General Protection Fault".

I can play any other map normally, only the sakura map is affected.

Does anyone have a solution to this?
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