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Soldier Minus

 
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Scuddles



Joined: 11 Mar 2019
Posts: 8

PostPosted: 2019-09-13 21:21:43    Post subject: Soldier Minus Reply with quote

Here is a mut I made some months ago, intended to reduce the amount of time spent waiting for stamina regen, and also introduce some tweaks for coop play.
For lack of a better name I've called it Soldier Minus for the time being, since it was made by selectively copypasting Soldier Plus's code.

Stamina use has been reduced overall and stamina recovery rate increased, jogging now allows stamina regen but very slowly. Stamina can now be recovered while wading in water if head is above water.
Going prone and getting up time has been reduced slightly.
Crouching or going prone reduces the effect that inventory weight has on your max stamina, players using heavy sniper loadouts can get good accuracy without having to drop equipment as long as they crouch/prone and wait for stamina recovery.
All weapons can now be fired from the hip, affects weapons like M14DMR or VSS that previously needed to be aimed. However the RC50 has built-in code to cause self damage when fired from the hip, currently this mut doesn't do anything to fix that.
Weapons can be reloaded while underwater.

Any damage to players that doesn't come from fall damage or drowning is reduced by 25%
AT4 damage on non-soldiers increased by 10x (not tested)

There isn't any ini configuration for this mut, I haven't figured out how to implement that.
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